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	<title>TheGamersHub &#187; Xbox 360</title>
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	<itunes:author>TheGamersHub</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
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	<copyright>TheGamersHub 2011</copyright>
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		<title>TheGamersHub &#187; Xbox 360</title>
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		<title>Warhammer 40,000: Space Marine Review</title>
		<link>http://thegamershub.net/2012/02/warhammer-40000-space-marine-review/</link>
		<comments>http://thegamershub.net/2012/02/warhammer-40000-space-marine-review/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 21:00:05 +0000</pubDate>
		<dc:creator>Josh Brown</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Relic Games]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Warhammer 40]]></category>
		<category><![CDATA[warhammer 40k]]></category>
		<category><![CDATA[Warhammer 40k Space Marine]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40372</guid>
		<description><![CDATA[The Warhammer series has long been a favoured table-top game controlled by the ever wonderful Games Workshop. Eventually making its way to the high-calibre RTS series Dawn of War, the franchise has bolstered its fandom from the move and undoubtedly increased the money squirting out of their figurine game shops in the process. Now, to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">The Warhammer series has long been a favoured table-top game controlled by the ever wonderful Games Workshop. Eventually making its way to the high-calibre RTS series <em>Dawn of War</em>, the franchise has bolstered its fandom from the move and undoubtedly increased the money squirting out of their figurine game shops in the process. Now, to further feast on the increased market gain of selling out to the other genres in an attempt to reach out to another key player base, Relic Games and THQ turned its head to the popular-as-ever shooter genre to capitalize on the success of <em>Gears of War</em>.</p>
<p>&nbsp;</p>
<p><a href="http://thegamershub.net/2012/02/warhammer-40000-space-marine-review/spacemarine-review-03/" rel="attachment wp-att-40376"><img class="aligncenter size-large wp-image-40376" src="http://thegamershub.net/wp-content/uploads/2012/02/SpaceMarine-review-03-494x277.jpg" alt="" width="494" height="277" /></a></p>
<p>&nbsp;</p>
<p style="text-align: justify;">The result – <em>Space Marine</em>. Long standing players of the Warhammer series have spent their days controlling the forces of the Xenos, Chaos and the varied armies of the Space Marine corps for well over a decade. Pushing their model armies against each other day after day, they soon got the chance to digitalize their armies and watch their play decisions animate in the PC real-time strategy games of the last few years. Thrusting the immersion a step further, <em>Warhammer 40k: Space Marine</em> allows those long-time players and anyone else witness the grotesque Xenos orcs up close as a Space Marine of the Emperor and fight 1-on-1 with them to fulfil the mission of the combat experts.</p>
<p style="text-align: justify;">Telling the story of Captain Titus and his group of space marines, your mission is to obey the orders of the Emperor you serve. Leading you to peruse the distress call of the Inquisitor and protect the Forge World against the ever spawning legions of the Xenos. Along the way you’ll smash, gut, pound and shoot the living daylights out of literally thousands of enemies in some of the bloodiest brawls we’ve seen in recent video game memory all the while trying to figure out why the Captain is invulnerable to the powers of the Warp.</p>
<p>&nbsp;</p>
<p><a href="http://thegamershub.net/2012/02/warhammer-40000-space-marine-review/spacemarine-review-02/" rel="attachment wp-att-40375"><img class="aligncenter size-large wp-image-40375" src="http://thegamershub.net/wp-content/uploads/2012/02/SpaceMarine-review-02-494x277.jpg" alt="" width="494" height="277" /></a></p>
<p>&nbsp;</p>
<p style="text-align: justify;">From a quick look at the gameplay many would simply shrug the game off as a clone of Gears of War. While it does handle very similarly, <em>Space Marine</em> brings about its own little charms. Did you think the Lancer’s chainsaw/gun combo opened up for violence? Try the Chainsword. Did you think the executions were bloody fun? Space Marine has them in drones, and they’re a lot more satisfying.<em> Space Marine</em> offers up a fine mix of close range melee and long ranged run n’ gun glory to keep you happy. You could spend around 80% of the game simply tearing your opponents to pieces with your assortment of melee combos and ridiculously gory finishing moves while reserving a sniper for those hiding a bit to far from your reach. If shooting is more your thing, feel free to put that sword away and blow them all to bits in a sea of metal. The sheer amount of enemies you’ll face on regular intervals will undoubtedly result in some of the biggest virtual bloodbaths you’ve ever seen.</p>
<p style="text-align: justify;"><em>Space Marine</em> offers the standard 8 hours of campaign play seen in most modern day shooters. Through those 8 hours you’ll be introduced to a plethora of exotic weaponry for you to mix and match often to get the job done any way you want. Head popping sniper rifles, bolt rifles, sticky bomb vengeance launchers, napalm induced shotguns, rapid fire twin barrel sub machine guns and a whole lot more. They’re all a blast to use and all come to their own in every brawl. You’ll never get tired of coming across a weapon stash. Fact. While the level design won’t have you aimlessly spinning your camera around to take in the scenery, the Forge World easy shows itself as a place ravaged by war. Outdoor areas are all rocky, desolate and dusty while indoor areas are cold and dark. Your time saving the Forge World won’t necessarily be a pretty one, but it will be a damn satisfying battle.</p>
<p style="text-align: justify;">Captain Titus and his squad will endlessly announce their loyalty to the emperor throughout the script. Cutscenes are short and do well to push the plot forward and together in a simple way that can be easily followed but the characters never really develop into those you would remember further down the line. The British voice over work is an odd but refreshing change of pace yet not particularly strong. Something we’re putting down to the fault of the self dubbed “nobleman script”. The sheer amount of combat seen throughout the game doesn’t change to much as time goes by. Slowly, you’ll be introduced to tougher enemies intertwined with the weaker ones useful to execute to regain some health should your shield be shot down in the heat, though the feat will eventually become a risk in itself as enemies can quickly smash you down during the dozens of execution animation sequences. So be sure to pick your targets beforehand remember the fact they must to whittled down and stunned for it to work.</p>
<p><a href="http://thegamershub.net/2012/02/warhammer-40000-space-marine-review/spacemarine-review-01/" rel="attachment wp-att-40374"><img class="aligncenter size-large wp-image-40374" src="http://thegamershub.net/wp-content/uploads/2012/02/SpaceMarine-review-01-494x277.jpg" alt="" width="494" height="277" /></a></p>
<p style="text-align: justify;">In the closing chapters of the game, the brawls become evidently harder. Most of the easier melee-centric enemies get replaced by ranged counterparts while the tougher baddies get even beefier and more dangerous. The sheer lack of cover play here is the key difference between Space Marine and the game is so closely resembles. Boss fights are almost non-existent until late into the story and while the first is probably a harsh endeavour without the right gun, the final is essentially a battle of waves leading to a battle of button mashing. While the final fight seemed a tad lazy and unimaginative. It had a surprisingly satisfying end. Again, not short of blood.</p>
<p style="text-align: justify;">As much as Space Marine isn’t short of blood and violence, it isn’t short of replay ability either. Aside from the achievements needed you to log much more than the 8 hours it takes to finish the story, the multiplayer aspects keep those blood brawls coming. While the is sadly a lack of co-op campaign both split-screen and online, 20 waves of Xenos invasions in the Exterminatus mode should keep anyone happy and offer a challenge even for 4-man Skype squads. Meanwhile the Versus mode and Challenge maps all give the chance to level up your online marine unlocking more weapons and armour customizations as you progress – something <em>Space Marine</em> really isn’t lacking.</p>
<p style="text-align: justify;">Sure, Space Marine may not share the personality of Epic Games’ blockbuster series but ramping up the blood and fury of combat is something <em>Space Marine</em> does incredibly well. The story or the voice over work won’t win any the developers any awards but the sheer amount of satisfaction and adrenaline that comes from activating your fury power and slamming a chainsaw down the throat of an orc is something you don’t get to witness in many titles, And for that, <em>Space Marine</em>’s delicious gore filled gameplay, huge range of weapons and replay value make it a more than worthwhile entry into your shelf of less satisfying shooters.</p>
<p>&nbsp;</p>
<p style="text-align: justify;"><strong> Final Score:  4.5/5 </strong></p>
]]></content:encoded>
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		<title>Square Enix Xbox Marketplace Sale Includes Deus Ex and Lara Croft</title>
		<link>http://thegamershub.net/2012/02/square-enix-xbox-marketplace-sale-includes-deus-ex-and-lara-croft/</link>
		<comments>http://thegamershub.net/2012/02/square-enix-xbox-marketplace-sale-includes-deus-ex-and-lara-croft/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 16:02:33 +0000</pubDate>
		<dc:creator>dylan365v</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Deus Ex Human Revolution]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[Sale]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[xbox marketplace]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40807</guid>
		<description><![CDATA[The people over at Square Enix are having a sale on the Xbox Marketplace this week and amongst some of the things they are offering is Deus Ex DLC, Just Cause 2 and Lara Croft adventures to get your teeth stuck into. A lot of DLC has been reduced, including the &#8216;Missing Link&#8217; DLC for [...]]]></description>
			<content:encoded><![CDATA[<p>The people over at Square Enix are having a sale on the Xbox Marketplace this week and amongst some of the things they are offering is Deus Ex DLC, Just Cause 2 and Lara Croft adventures to get your teeth stuck into.</p>
<p>A lot of DLC has been reduced, including the &#8216;Missing Link&#8217; DLC for Deus Ex: Human Revolutions and is now down to 600 MSP. The full game of Just Cause 2 has been reduced by $8 down to $22.49, which is a fairly decent bargain. You can find the entire list of games and DLC for sale in the picture below.</p>
<p><a href="http://thegamershub.net/2012/02/square-enix-xbox-marketplace-sale-includes-deus-ex-and-lara-croft/squareenixsale599/" rel="attachment wp-att-40809"><img class="aligncenter size-large wp-image-40809" title="squareenixsale599" src="http://thegamershub.net/wp-content/uploads/2012/02/squareenixsale599-494x281.jpg" alt="" width="494" height="281" /></a></p>
<p>&nbsp;</p>
<p>Source: <a href="http://www.joystiq.com/2012/02/08/big-square-enix-xbox-marketplace-sale-includes-deus-ex-lara-cro/#continued">Joystiq</a></p>
]]></content:encoded>
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		<title>Red Dead Redemption 2 in development?</title>
		<link>http://thegamershub.net/2012/02/red-dead-redemption-2-in-development/</link>
		<comments>http://thegamershub.net/2012/02/red-dead-redemption-2-in-development/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 10:45:16 +0000</pubDate>
		<dc:creator>dylan365v</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[RDR]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[red dead redemption 2]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40766</guid>
		<description><![CDATA[Well speculations were going to happen sooner or later and it seems that time has come. Two job postings in particular for the Red Dead Redemption development team, Rockstar San Diego, have got people thinking that Red Dead 2 is on the cards. The adverts in question reveal that the studio is planning an open [...]]]></description>
			<content:encoded><![CDATA[<p>Well speculations were going to happen sooner or later and it seems that time has come. Two job postings in particular for the Red Dead Redemption development team, Rockstar San Diego, have got people thinking that Red Dead 2 is on the cards.</p>
<p style="text-align: center;"><a href="http://thegamershub.net/2011/09/red-dead-redemption-myths-and-mavericks-screens/000-2/" rel="attachment wp-att-31402"><img class="aligncenter  wp-image-31402" title="Red Dead Redemption - DLC Myths and Mavericks 2" src="http://thegamershub.net/wp-content/uploads/0001.jpg" alt="" width="410" height="230" /></a></p>
<p>The adverts in question reveal that the studio is planning an open world game. The two adverts, which I mentioned above, that seem to be causing the speculations are for a <a href="http://jobs.gamasutra.com/JobSeekerX/ViewJob.asp?JobID=htCZXewgEeu7ZuKrOHZ2D4jsg59D" target="_blank">Gameplay Programmer</a> “ready for the challenges posed by large scale open worlds with complex AI and physics” and also an <a href="http://jobs.gamasutra.com/JobSeekerX/ViewJob.asp?JobID=htCZXewgEeu7ZuKrOHZ2D4jtiJtC" target="_blank">AI Programmer</a> “who is ready to help us create the best open world experiences, and push the limits of Artificial Intelligence in areas such as path-finding, combat, and decision-making”.</p>
<p>But who knows. This could be for any game, but surly Rockstar can&#8217;t shy away from the fact that Red Dead Redemption was a major success after it sold over 8 million copies.</p>
]]></content:encoded>
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		<title>Modern Warfare 3 gets even more DLC</title>
		<link>http://thegamershub.net/2012/02/modern-warfare-3-gets-even-more-dlc/</link>
		<comments>http://thegamershub.net/2012/02/modern-warfare-3-gets-even-more-dlc/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 10:29:45 +0000</pubDate>
		<dc:creator>dylan365v</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Call Of Duty]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[modern warfare 3]]></category>
		<category><![CDATA[MW3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40762</guid>
		<description><![CDATA[Call of Duty: Modern Warfare 3 will be getting some more DLC this month, it has been revealed. You will however only get this DLC if you are subscribed to the Elite premium service. The map in question, Overwatch, will be available on February 21st to Xbox 360 users and takes place on top of [...]]]></description>
			<content:encoded><![CDATA[<p>Call of Duty: Modern Warfare 3 will be getting some more DLC this month, it has been revealed. You will however only get this DLC if you are subscribed to the Elite premium service.</p>
<p><a href="http://thegamershub.net/2012/02/modern-warfare-3-gets-even-more-dlc/overwatch-1-595x334/" rel="attachment wp-att-40763"><img class="aligncenter size-large wp-image-40763" title="Overwatch-1-595x334" src="http://thegamershub.net/wp-content/uploads/2012/02/Overwatch-1-595x334-494x277.jpg" alt="" width="494" height="277" /></a></p>
<p>The map in question, Overwatch, will be available on February 21st to Xbox 360 users and takes place on top of a big oul&#8217; skyscraper in New York.  No word yet as to when PlayStation users will be getting the content, but keep your eyes peeled. As for when the people who have not subscribed to the Elite premium service, you may need to keep your eyes peeled for even longer and save your money because you will no doubt have to shell out your hard earned cash for those maps.</p>
]]></content:encoded>
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		<title>Darkness II Developer Conference Call</title>
		<link>http://thegamershub.net/2012/02/darkness-ii-developer-conference-call/</link>
		<comments>http://thegamershub.net/2012/02/darkness-ii-developer-conference-call/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 00:06:43 +0000</pubDate>
		<dc:creator>AnthonyD</dc:creator>
				<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[darkness]]></category>
		<category><![CDATA[Darkness II]]></category>
		<category><![CDATA[Developer Conference Call]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[The Darkness 2]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40368</guid>
		<description><![CDATA[We got a chance to listen into the 2K Games developer conference call today with Sheldon Carter, creative director at Digital Extremes, and Dan Schmittou, associate producer of 2K Games&#8217; upcoming Darkness II. Have a listen in as the developers answer questions submitted by TGH as well as media from all across the gaming industry regarding [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">We got a chance to listen into the 2K Games developer conference call today with Sheldon Carter, creative director at Digital Extremes, and Dan Schmittou, associate producer of 2K Games&#8217; upcoming Darkness II.</p>
<p><img class="aligncenter  wp-image-24532" title="The-Darkness-2-Screenshot-02" src="http://thegamershub.net/wp-content/uploads/The-Darkness-2-Screenshot-02.jpg" alt="" width="480" height="278" /></p>
<p>Have a listen in as the developers answer questions submitted by TGH as well as media from all across the gaming industry regarding next weeks Darkness II. Let us know what you think or if you plan to pick up Darkness II next week.</p>
<p><code><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35898097&amp;show_artwork=true" frameborder="no" scrolling="no" width="100%" height="166"></iframe></code></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Spec Ops: The Line Gameplay Trailer</title>
		<link>http://thegamershub.net/2012/02/spec-ops-the-line-gameplay-trailer/</link>
		<comments>http://thegamershub.net/2012/02/spec-ops-the-line-gameplay-trailer/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:32:34 +0000</pubDate>
		<dc:creator>AnthonyD</dc:creator>
				<category><![CDATA[Game Trailers]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[gameplay trailer]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Spec Ops]]></category>
		<category><![CDATA[Spec Ops The Line Gameplay]]></category>
		<category><![CDATA[Spec Ops: The Line]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40689</guid>
		<description><![CDATA[It has been quite a while since we heard something about the long dormant Spec Ops: The Line from 2K Games. Then out of the blue they release a new trailer and some gameplay. So we are interested again! The realistic warfare that is in Spec Ops: The Line along with the smart use of [...]]]></description>
			<content:encoded><![CDATA[<p>It has been quite a while since we heard something about the long dormant Spec Ops: The Line from 2K Games. Then out of the blue they release a new trailer and some gameplay. So we are interested again!</p>
<p><img class="aligncenter size-large wp-image-40714" title="specopstheline0023" src="http://thegamershub.net/wp-content/uploads/2012/02/specopstheline0023-494x277.jpg" alt="" width="494" height="277" /></p>
<p>The realistic warfare that is in Spec Ops: The Line along with the smart use of sand that is displayed in the trailer look to make this third person title a real contender when it releases. Oh and the graphics look perty too. Check out the gameplay below.</p>
<p><code><object width="495" height="278" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/eaP1-yCqbUw?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/eaP1-yCqbUw?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></code></p>
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		<title>Kinect Star Wars arrives this April</title>
		<link>http://thegamershub.net/2012/02/kinect-star-wars-arrives-this-april/</link>
		<comments>http://thegamershub.net/2012/02/kinect-star-wars-arrives-this-april/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 17:56:37 +0000</pubDate>
		<dc:creator>dylan365v</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Galactic Dance Off]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=40698</guid>
		<description><![CDATA[Today Xbox 360 and LucasArts have announced that on April 3rd 2012 Kinect Star Wars will be flying our way. Not only will the game be releasing but the limited edition console will too. The game will sell for the normal price of €49.99 and the console will come in at a respectable €399.99. The [...]]]></description>
			<content:encoded><![CDATA[<p>Today Xbox 360 and LucasArts have announced that on April 3rd 2012 <em>Kinect Star Wars </em>will be flying our way.</p>
<p><a href="http://thegamershub.net/2012/02/kinect-star-wars-arrives-this-april/13366-x17-65724-01/" rel="attachment wp-att-40700"><img class="aligncenter size-large wp-image-40700" title="13366, X17-65724-01" src="http://thegamershub.net/wp-content/uploads/2012/02/Bundle_US_ENES_GroupShot-494x242.jpg" alt="" width="494" height="242" /></a></p>
<p>Not only will the game be releasing but the limited edition console will too. The game will sell for the normal price of €49.99 and the console will come in at a respectable €399.99.</p>
<p>The game now has five dynamic modes, which will help bring the game to Star Wars fans of all ages, and they are:</p>
<ul>
<li>Jedi Destiny: Dark Side Rising</li>
<li>Rancor Rampage</li>
<li>Galactic Dance Off</li>
<li>Duels of Fate</li>
<li>Podracing</li>
</ul>
<p>In addition to all of this the limited edition console will include an exclusive C-3PO unlockable for Dance Mode (if this is anytime to do the robot without looking like an idiot, then this is it).</p>
<p>If you are picking up either the game or the console let us know in the comments below. May the force be with you.</p>
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		<title>Kingdoms Of Amalur: Reckoning Review</title>
		<link>http://thegamershub.net/2012/02/kingdoms-of-amalur-reckoning-review/</link>
		<comments>http://thegamershub.net/2012/02/kingdoms-of-amalur-reckoning-review/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 08:01:52 +0000</pubDate>
		<dc:creator>AnthonyD</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
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		<category><![CDATA[Kingdoms of Amalur]]></category>
		<category><![CDATA[Kingdoms Of Amalur Review]]></category>
		<category><![CDATA[Kingdoms Of Amalur: Reckoning]]></category>
		<category><![CDATA[Kingdoms Of Amalur: Reckoning Review]]></category>
		<category><![CDATA[Reckoning Review]]></category>

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		<description><![CDATA[Kingdoms Of Amalur: Reckoning sort of flew in under everyones radar, however those who have been keeping tabs on the fantasy RPG title since its announcement by 38 Studios will know the title blossomed from an elaborate MMO to a more self-contained introduction to the universe of Amalur. A large scale RPG developed by an [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><em>Kingdoms Of Amalur: Reckoning</em> sort of flew in under everyones radar, however those who have been keeping tabs on the fantasy RPG title since its announcement by 38 Studios will know the title blossomed from an elaborate MMO to a more self-contained introduction to the universe of Amalur. A large scale RPG developed by an unknown studio may make some scoff and look the other way but when big names like Todd McFarlane, Ken Rolston and R.A. Salvatore get involved, and EA decide to take the company under its wing, maybe it is time to take a second look at <em>Reckoning</em> and the possibility of the first major jaw dropping release of 2012.</p>
<p><img class="aligncenter size-large wp-image-39330" title="Kingdoms-of-Amalur" src="http://thegamershub.net/wp-content/uploads/2012/01/Kingdoms-of-Amalur-480x300.jpg" alt="" width="480" height="300" /></p>
<p style="text-align: justify;"><em>Reckoning</em> drops the player (literally) into a world that is set on a certain path and determined by destiny. Through the storyline the player discovers that due to their re-animation and second chance at life they now have the ability to write their own destiny and mould the future. So it is up to the player to decide their path, and their own choices, in this giant world of Amalur that has been created by New York Times bestselling author R.A. Salvatore (<em>Dungeons &amp; Dragons: Forgotten Realms</em> series of novels) and art direction by Todd McFarlane  (creator of Spawn and owner of Image Comics). The game starts out with a simple bare bones character creation system where you choose from one of four races in the world of Amalur; Almain (human), Ljosofar (light elves), Dokkalfar (dark elves), and the Varani (nomadic humans). Once you choose your race you customize your tattoos, hair color, accessories and facial hair, however there are no body types to choose from which is disappointing, however since you will be wearing armor ninety percent of the time, it does make sense. Once you choose your character you also must chose a Patron to worship out of  five which will grant you bonuses from extra fire or physical damage to more mana or health. You can also choose not to have a Patron and gain an experience bonus.</p>
<p><img class="aligncenter size-large wp-image-39328" title="KingdomsOfAmalurReckoning_1" src="http://thegamershub.net/wp-content/uploads/2012/01/KingdomsOfAmalurReckoning_1-494x277.jpg" alt="" width="494" height="277" /></p>
<p style="text-align: justify;">Players are quickly introduced to the fundamentals of the game and the various weapon types that are available from longswords to greatswords and bows to daggers this game has them all. Upon leveling up players will be able to distribute their points across a skill tree across nine different skills that help players throughout the game. From alchemy, blacksmithing and sagecrafting to become better at those skills. To lockpicking, persuasion and stealth, players will be able to raise their abilities in all these skills easily but cautiously. Your class abilities tree has three main sections with twenty two abilities per section. Sorcery for mage actions, Finesse for rogue actions and Might for warrior like actions. Your distribution of the three points you get everytime you level up in the game will determine destinies available to you. Each time you earn a new destiny based upon your stats they will give you enhancing stats that will help your play style, like a warrior gaining extra melee damage and block efficiency. Players can choose however they want to distribute and create their own playstyle. If they want to create a perfect all-around class they can and your destiny will reflect this. Progression through the story will unlock Twists Of Fate which are bonuses that are awarded to you like a permanent experience bonus or picking up more gold from bodies and other abilities that just add to the gameplay.</p>
<p><img class="aligncenter size-large wp-image-39331" title="kingdoms-of-amalur-reckoning" src="http://thegamershub.net/wp-content/uploads/2012/01/kingdoms-of-amalur-reckoning-494x274.jpg" alt="" width="494" height="274" /></p>
<p style="text-align: justify;">Amalur is rich world with over 10,000 years of backstory. Players will be able to see this as they travel across the five unique regions of the world all with a distinct artistic flair that sets it apart from another. As you travel you will find quests and meet people that you may want to befriend or just kill. Traveling around the first town in the game you are easily able to pick up five quests right there and the number keeps growing as you progress and discover the wonderful world. You discover new locations, which you can fast travel to if you are like me and sometimes are just that lazy and want to fight. Sometimes you will run across tall floating stones called lorestones which you can interact with and discover more info about the world. Each one you find will also grant you experience, if you manage to find a set of lore it will give you a permanent reward to your character, like a permanent health boost or armor. Some players will love to create and create you can, simply run around picking flowers, looting chests, caves and steal (if you heart desires) to find all the components, shards and alchemy materials you can get your paws on. Depending on your skill and components you will be able to create different grades of armor, potions and gems. Gems are created using shards of different powered crystals and can be combined by the player at Sagecraft booths for weapon, armor or utility purposes and put into weapons and armor for different effects. Potions are created at alchemy booths for potions using alchemical Reagents (ingredients/flowers). Players can simply pick and choose and mix and match and create their own potions or buy recipes for a price. Be warned if you create a useless potion sometimes its poison. Blacksmithing is great to break down unwanted weapons your inventory and create new weapons from the parts of the old. In the beginning it might just be cheaper to create your own stuff instead of buying the expensive stuff.</p>
<p><img class="aligncenter size-large wp-image-40516" title="Amalur-Reckoning02" src="http://thegamershub.net/wp-content/uploads/2012/02/Amalur-Reckoning02-494x274.jpg" alt="" width="494" height="274" /></p>
<p style="text-align: justify;">The combat in <em>Reckoning</em> is one of the most fluid and easy to pick up and play action I have had the pleasure to witness in an action RPG. The ability to switch between two weapons of your choice is so great and amazing. The ease of the magic system is perfectly balanced with the fighting where it is a risk/reward to using magic during a heated sword fight unless you are strictly a mage. The combat is as fast paced as a God Of War or even Dragons Age. The blood and the bodies that will pile up (since they don’t disappear right away) is great for atmosphere and allowing the player to be captivated in this world. Armor and weapons in most games have no effect on the actual players appearance but in <em>Reckoning</em> every weapon and piece of armor from head to toe will look different based upon its abilities and type. If you take your regular sword and it has a socket for a gem and you decide to put a fire gem inside, guess what. That sword is now on fire at all times. Players can search out different pieces of armor and certain armors are part of set and once the set is worn together it creates certain bonuses which just adds more depth. The possibilities are simply endless with mixing and matching. Once players unlock the Fate ability and full up the Fate bar they can use it by pressing in both sticks and they will do a much higher amount of damage and then be able to finish off enemies with the X/A button. Usually this is good to do in a room full of higher powered enemies or when things are looking bleak. Upon pressing the ‘finishing’ button players will see a brief and gore filled scene and be prompted to button mash for extra experience. It is a unique and satisfying gameplay element that is a neat twist on what other action-RPG titles do. These types of actions are also used to finish off bosses and are extremely satisfying considering every boss battle is fun and unique. One in particular against a one eyed giant is one of the best in the game.</p>
<p><img class="aligncenter size-large wp-image-40518" title="AmalurReckoning04" src="http://thegamershub.net/wp-content/uploads/2012/02/AmalurReckoning04-494x277.jpg" alt="" width="494" height="277" /></p>
<p style="text-align: justify;">The main story is meaty and juicy but what keeps <em>Reckoning</em> going is the side-quests and all the things you can do. Every town is boasting with new people to meet and discover their stories each with unique conversations and the ability to ask them about their town, themselves and how they see the people and world around them is simply superb. Some people in the world will not only sell goods or give you quests but some will also offer services such as teaching you a technique to raise a stat for a hefty price. This is just another way that the game adds depth and scope to what might have been a simple conversation. Players wont have to just stop at the side-quests if they don’t want to. There are six different factions in Amalur and each wants your help and their own set of missions. Still not enough, well than look for citizens wandering the paths to give you mundane yet unique tasks, like collecting spider venom, animal meat or just delivering death notes to notify families of the deceased. Yeah, this game is not the happy-go-lucky rainbow game everyone is expecting, despite the amazingly beautiful art style.</p>
<p><img class="aligncenter size-large wp-image-40517" title="AmalurReckoning03" src="http://thegamershub.net/wp-content/uploads/2012/02/AmalurReckoning03-494x274.jpg" alt="" width="494" height="274" /></p>
<p style="text-align: justify;">It is very hard to say something bad about <em>Reckoning</em> as it does many things right that many seasoned RPG’s get wrong. The art style is simply amazing with unique and inspiring draw distance. The graphics do have some pop in every now and then but is to be expected in an open world game like this. However there was some slow down when running for long periods of time (unlimited sprint). The length of the game is extended with the seemingly endless array of things to do from side-quests, story missions to factions and tasks. The combat is top of the line and some of the best in the genre. If players are looking for an engrossing world that will take them away for a long time and not let go than Kingdoms Of Amalur: Reckoning is for you.</p>
<p><strong>Final Score: 4.5/5</strong></p>
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		<title>Resident Evil 6 Demo to be Included in Dragon&#8217;s Dogma &#8211; UPDATE</title>
		<link>http://thegamershub.net/2012/02/resident-evil-6-demo-to-be-included-in-dragons-dogma/</link>
		<comments>http://thegamershub.net/2012/02/resident-evil-6-demo-to-be-included-in-dragons-dogma/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 22:49:25 +0000</pubDate>
		<dc:creator>Josh Brown</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
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		<category><![CDATA[Resident Evil 6]]></category>
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		<description><![CDATA[UPDATE: When contacted about the decision to release the demo early for Xbox 360 owners, Capcom had this to say; Capcom Representative: This Was A Strategy Business Decision. There you go. Capcom don&#8217;t hate you PlayStation 3 owners. And it isn&#8217;t a technical issue. Microsoft probably jumped at the chance to bring it to you [...]]]></description>
			<content:encoded><![CDATA[<p>UPDATE: When contacted about the decision to release the demo early for Xbox 360 owners, Capcom had this to say;</p>
<blockquote>
<pre>Capcom Representative: This Was A Strategy Business Decision.</pre>
</blockquote>
<p>There you go. Capcom don&#8217;t hate you PlayStation 3 owners. And it isn&#8217;t a technical issue. Microsoft probably jumped at the chance to bring it to you early with cash in hand, much like Call of Duty map packs.</p>
<p>&nbsp;</p>
<p>Capcom have just announced, via their Twitter page that your first chance to get some hands-on time with the newly announced Resident Evil 6 game is to purchase their upcoming game, Dragon&#8217;s Dogma come May 25. Sadly though, you&#8217;ll only be able to redeem the demo code on July 3, with Playstation 3 owners having to wait a further 60 days, taking them all the way to September 5.</p>
<p>Resident Evil 6 was only announced last week and is only slated to release toward the end of the year, but already we have news of a demo. Will this change anyone&#8217;s teetering decisions to buy Dragon&#8217;s Dogma?</p>
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		<title>Dragon&#8217;s Dogma Gets Post-Launch Content, Release Date &amp; Pre-Order Bonuses</title>
		<link>http://thegamershub.net/2012/01/dragons-dogma-gets-post-launch-content-release-date-pre-order-bonuses/</link>
		<comments>http://thegamershub.net/2012/01/dragons-dogma-gets-post-launch-content-release-date-pre-order-bonuses/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 16:28:43 +0000</pubDate>
		<dc:creator>Josh Brown</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
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		<category><![CDATA[Dragon's Dogma]]></category>

		<guid isPermaLink="false">http://thegamershub.net/?p=39987</guid>
		<description><![CDATA[A surge of Dragon&#8217;s Dogma news has just splurred all over the Capcom Unity page and made it&#8217;s rounds via Twitter and Facebook. Straight after the annouced inclusion of the Resident Evil 6 Demo within Dragon&#8217;s Dogma, news concerning pre-order bonuses and post-launch content appeared on the Capcom Unity page. Here is what they had [...]]]></description>
			<content:encoded><![CDATA[<p>A surge of Dragon&#8217;s Dogma news has just splurred all over the Capcom Unity page and made it&#8217;s rounds via Twitter and Facebook. Straight after the annouced inclusion of the Resident Evil 6 Demo within Dragon&#8217;s Dogma, news concerning pre-order bonuses and post-launch content appeared on the <a href="http://www.capcom-unity.com/gregaman/blog/2012/01/31/dragons_dogma_release_date_confirmed_with_pre-order_details,_resident_evil_6_demo_included">Capcom Unity page</a>. Here is what they had to say;</p>
<p>&nbsp;</p>
<blockquote><p>Those who want to seize the day and pre-order <em>Dogma</em> can enjoy any of the following pre-order initiatives:</p>
<p>-GameStop is offering the ‘Pawn Upgrade Pack,’ which will give players additional Rift Crystals allowing them to &#8220;rent&#8221; higher-level Pawns from the game&#8217;s outset.</p>
<p>-The ‘Armor Upgrade Pack’ offered through Best Buy and the ‘Weapon Upgrade Pack’ from Amazon.com will deliver higher level armor and weapons respectively giving players a real advantage when tackling the toughest of enemies.  Check your local retailers for details.</p>
<p>On top of all this, Capcom will be supporting Dragon’s Dogma post launch with a comprehensive suite of downloadable content including additional quests as well as weapon and armor upgrades.</p></blockquote>
<p>&nbsp;</p>
<p>Finally, the company said to expect more news throughout the day and over the next few months leading to the game&#8217;s launch come May 22 for North America and May 25 for Europe.</p>
<p>&nbsp;</p>
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