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	<title>TheGamersHub &#187; Tomb Raider:Underworld</title>
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		<title>Tomb Raider: Underworld Review</title>
		<link>http://thegamershub.net/2010/01/trunderworld-review/</link>
		<comments>http://thegamershub.net/2010/01/trunderworld-review/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 17:07:52 +0000</pubDate>
		<dc:creator>AnthonyD</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider:Underworld]]></category>

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		<description><![CDATA[Tomb Raider:Underworld is a mediocre game from Crystal Dynamics that i felt was not worth its full purchase price and simply a rental game.]]></description>
			<content:encoded><![CDATA[<p><strong><span style="font-weight: normal"><strong><br />
<a href="http://thegamershub.co.uk/wp-content/uploads/TRUC.jpg"><img class="alignleft size-medium wp-image-2477" src="http://thegamershub.co.uk/wp-content/uploads/TRUC-300x286.jpg" alt="" width="300" height="286" /></a>Prologue<br />
</strong>The Tomb Raider series is one that began its life on the Sega Saturn. It is also what was responsible for the original Playstation’s success in the mid 90’s. Throughout the years it has gone through few development studios and many more changes in her looks and the logo itself. Every entry into the series usually adds more features to her abilities and new weapons. One thing has remained true upon the years. It’s an adventurous platforming, third-person shooter about British archeologist, Lara Croft. Underworld expands on the back-story of Lara and gives the player insight into her inner workings about her family. The game starts off at Croft Manor as its under siege in sort of a prologue mission. Once you escape and learn the basic moves of the game your treated to average level cutscenes. The gameplay is mix of fast paced shooting sections and some slow and somewhat annoying puzzle solving that at times is just no fun at all. The climbing and swinging is reminiscent of recent games such as <span style="text-decoration: underline">Uncharted: Drake’s Fortune</span>. It’s not as fine tuned as the later game but it works pretty well. You get an Adrenaline meter in this chapter of the series that will let you go into slow motion and aim for vital headshots on beasts and goons you fight. It also features a new melee combat system where you use the face buttons to fight. Crystal Dynamics have also added interactive cutscenes called Adrenaline Moments. For example: you control Lara as she’s running down a hallway as a buildings about to explode. It adds to the feel of the game and fun factor.<br />
</span></strong></p>
<div id="attachment_2476" class="wp-caption aligncenter" style="width: 478px"><a href="http://thegamershub.co.uk/wp-content/uploads/Lookpuzzle.jpg"><img class="size-full wp-image-2476" src="http://thegamershub.co.uk/wp-content/uploads/Lookpuzzle.jpg" alt="" width="468" height="313" /></a><p class="wp-caption-text">This Might Hurt.</p></div>
<p><strong>Treasure Hunter<br />
<span style="font-weight: normal">Treasure, it’s what Lara is always after. Throughout the game there are hidden treasures scattered about the levels and it’s your job to uncover them (think Uncharted treasures) and collect as many as you can. If you collect them all you will be rewarded with respective trophy/achievement. There are also three hidden swan diving locations throughout the game along with six hidden Artifacts which there are roughly one in each level. There’s enough to collect to keep you busy for an additional four hours of gameplay. To break up what seems to feel like a very boring running, climbing, puzzle, more running gameplay there are segments where you control Lara as she’s riding her motorcycle it’s a very welcomed addition to the series just wish there was more to drive around, it’s very linear and takes a few attempts to get it right. The game contains roughly 7 levels to explore and collect treasures. Each level is rather lengthy clocking in about 1-2 hours depending on how intricate of a playthrough you are doing.<br />
<strong> </strong></span></strong></p>
<div id="attachment_2475" class="wp-caption aligncenter" style="width: 440px"><a href="http://thegamershub.co.uk/wp-content/uploads/Lara.jpg"><img class="size-full wp-image-2475" src="http://thegamershub.co.uk/wp-content/uploads/Lara.jpg" alt="" width="430" height="320" /></a><p class="wp-caption-text">Look Into My Eyes....Hey! I Mean It!</p></div>
<p>Survival Master<br />
<span style="font-weight: normal"><span style="font-weight: normal">The game is decently lengthy for a linear third-person shooter. The story is decent but it involves zombie-like monsters, killer animals, and a genetic clone of Lara aka The Doppelgänger. It also is a good follow-up for series followers. Now for the not so pretty stuff, </span> <span style="text-decoration: underline"><span style="font-weight: normal">Tomb Raider: Underworld</span></span><span style="font-weight: normal"> is simply put, boring. The story isn’t very captivating sure its fine but I think it could have done more and been a longer game. In this day and age games that are SINGLE PLAYER only should add more to make your money worth something. There is no replay value what so ever, sure there’s difficulties and a treasure hunter mode where you can just look for treasures you missed without the puzzles but still lacking. The glitches happen every so often, as far as camera it can be atrocious at times especially while climbing or doing multiple actions like running and shooting at the same time. Maybe I’m spoiled with </span><span style="text-decoration: underline"><span style="font-weight: normal">Uncharted: Drake’s Fortune</span></span></span></p>
<p><strong> Quick Facts:</strong> Third-Person Shooter<br />
Action-Adventure Platformer<br />
Puzzle Solving<br />
<strong>Positive: </strong>Decent Platforming Mechanics<br />
Graphics Are Pretty Good For A 2008 Title<br />
It Has Trophies Via A Patch So You Can Play It Again!<br />
<strong>Negative: </strong>No Replay Value<br />
No Online<br />
Some Very Bad Camera Angles<br />
Very Repetative<br />
B-Movie Story<br />
<strong>Multiplayer: </strong>No</p>
<p><strong>Difficulty: </strong>4/5 (Some Puzzles Can Be Very Frustrating On Harder Difficulties)</p>
<p><strong>Developer: </strong>Crystal Dynamics</p>
<p><strong>Publisher: <span style="font-weight: normal">Eidos Interactive</span></strong></p>
<p><strong> </strong></p>
<p><strong>ESRB: </strong>T<strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Length: </strong>8-10 hours</p>
<p><strong>Systems: </strong>Playstation 3, Xbox 360, Wii, PC</p>
<p><strong>Release Date:<br />
<em>NA:</em> <span style="font-weight: normal">November 18th, 2008</span><br />
<em>EU:</em> </strong>November 21st, 2008</p>
<p><strong>SCORE: 7.0</strong></p>
<p><strong><br />
</strong></p>
<p><strong><br />
</strong>Anthony (ShadyDevil) DeCicco</p>
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