“Author Archive”
Stories written by MatthewGildea
Gaming addict and consumer of all things geek.

5 Call Of Duty Characters Who Don’t Look So Badass In Real Life

Duke Nukem

There’s looking badass, and then there’s looking bad.

July 29th, 2011 | Posted in Philosophy and Gaming | Read More »

Debate Week: Call of Duty: Treyarch vs Infinity Ward

Debate Week: Call of Duty: Treyarch vs Infinity Ward

Call of Duty is one of, if not the biggest FPS franchise of recent times. With games selling in their millions, online multiplayer dominating the Xbox Live and PSN charts and YouTube videos of every known play-style available, the franchise is somewhat successful. However, with two leading developers alternating year on year, there are questions [...]

May 31st, 2010 | Posted in Editorials,Philosophy and Gaming,Screenshots | Read More »

MW2 Resurgence Map Pack Details

Following the announcement of the second batch of DLC for Call of Duty®: Modern Warfare® 2, new details have been released of what we can come to expect. Following on from the controversial 1200MSP priced pack of 5 maps, the Resurgence Map Pack again offers 5 maps, including 2 rehashed Call of Duty 4 favourites. [...]

May 14th, 2010 | Posted in News,Other,PC,Playstation 3,Xbox 360 | Read More »

Xbox – Twitter who?

Are you an Xbox 360 owner? If so, you probably have seen the Twitter application on the dashboard, or perhaps even have a Twitter account you frequent online. But, did you know that on the site, there are many Xbox personnel who can keep you up to date on the latest news, support and even [...]

April 25th, 2010 | Posted in Editorials,Xbox 360 | Read More »

Stimulus Package Review

Downloadable content is usually a hit and miss affair. With the exception that is, of multiplayer map packs. The addictiveness of the online FPS has seen games like Halo 3 and the Call of Duty series consistently dispense new maps to keep the players refreshed. At around 800 Microsoft Points per pack, the player could [...]

April 2nd, 2010 | Posted in Other,Reviews,Xbox 360 | Read More »

MW2 DLC out now! For Xbox Live anyway…

The biggest entertainment launch of all time has now gotten bigger with the release of the Stimulus Package DLC for Xbox Live, at a cost of 1200 Microsoft Points. Boasting 3 new maps (Bailout, Salvage and Storm) and 2 old favourites from Call of Duty 4 (Crash and Overgrown), as well as dedicated playlists for [...]

March 30th, 2010 | Posted in News,Other,Xbox 360 | Read More »

Scrap Metal – One for the scrap heap?

Toy Soldiers was a remarkably impressive opening title for the Xbox Live House Party promotion, and one which won’t easily be replaced. Scrap Metal, the second XBLA title for House Party tries, but fails in every respect to live up to its predecessor. Similar in approach to the Twisted Metal series, Scrap Metal is a [...]

March 24th, 2010 | Posted in Other,Reviews,Xbox 360 | Read More »

Toy Soldiers: Review and Competition

Tower Defense games tend to be a passive affair, leaving AI units to do their job upon being plonked down in the players only involvement in the game. Whilst providing easy to maintain gameplay, you cannot help but feel like the game is playing itself for you. Not very fun eh? Toy Soldiers rips up [...]

March 9th, 2010 | Posted in Other,Reviews,Xbox 360 | Read More »

Xbox 360: What Will We See Until 2015

At E3 2009, Microsoft Executive Shane Kim announced the plans that the Xbox 360 would have a “life cycle through 2015″. After a dreadful past record thanks to the Red Rings of Death (RRoD), many thought the Xbox 360 had seen its last days and a new console would be imminent. Then came the New [...]

March 1st, 2010 | Posted in Editorials,Other,Philosophy and Gaming,Xbox 360 | Read More »

5 Ways To Improve MW2

Modern Warfare 2 has divided the gaming world since its release in November. Boasting a ridiculous amount of commercial success and media coverage many are envious of, it has received poor acceptance from longtime, upset over its casual makeover and over-complication of the core gameplay. So, how could Infinity Ward improve upon the game to [...]

February 22nd, 2010 | Posted in Editorials,Philosophy and Gaming | Read More »

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