Fable III
Fable 3 is one of my most anticipated games for me to play later this year. Too bad Microsoft didn’t feel the same way when they only showed a few minuets of the Kinetic support that the game will feature. Even though Fable 3 didn’t exactly have a time to shine in the conference doesn’t mean its not a dimming light at this years E3. On the floor the game couldn’t be anymore popular.
You first start off in the pacific town of Brightfall, which is your typical farming town that every RPG starts off in. Yet this town test the times of Albion giving that this game is set 50 years after the events of Fable 2 everything around Albion has becom Industrialized. You do have a Mass Effect 2 like save game import system, though the data that makes it across will be limit your choices of sex and some of the key decisions that apparently were already made in Fable II, without your knowledge.
You can play as two children pretty much-the good and the evil. One has become to be the evil tyrant of Albion, and the other as a lowly farmer who has ties to claim the throne. So pretty much with the later you are a revolutionary.
This decision forms the first half of the game, and while it retains much of Fable II’s system there have been some significant changes, the most radical of which is most certainly the new GUI. When Molyneux promised to do away with menus it wasn’t hyperbole; hit the start button and instead of being confronted with a sea of lists you’re instead booted into a 3D hub. One thing he was able to stick to his guns too.
Your castle acts as your menu for a good amount of the game. Here’s the butler – played by John Cleese oh how we love Monty Python
– watches over as the player navigates a round room. At the center is the world map, and at the sides doorways lead into other ‘menus’. Take your map for example. Do you want to send out your Navy to invade the neighboring country. Well go over to your War room map and plan your strategy for invasion.

Say goodbye to these guys. Wait there still here?!
Equipping magic is a similar system. You get gauntlets in the game, and different gauntlets contain different spells, and to arm one you just slip it on. It’s also possible to combine spells in this way – wear a fire gauntlet on one hand and a lightning one on the other and your spells will be bring the two together, delivering a fireball with electricity. I mean come on who doesn’t like electric fireballs?
Then of course there is the big question. How will they use Kinetic? Well that question has already been answered with Peter saying that all you will do is touch, and its not that bad. Granted when I saw it, it still did not have me jumping out of my seat saying, “This is why I want to buy this game.” But it was at least some what impressive. With the touch someone you could do anything you can think of to simply hugging your avatars child, to taking a lowly peasant head and farting in his face, classic.

Dungeon
Then there was the combat. We were taken to a new continent called Aurora. Its a country engulfed in darkness. Stalked by shadows that seems alive and is patrolled by ink black demons with glowing eyes – which are perfect for practicing the more fluid set of attacks to hand in Fable III. It’s still the same mix-up of gunplay, swordplay and good old-fashioned magic but it’s been stripped back to good effect. Flourishes are unleashed by simply holding down the attack button, and the action is often underlined with cinematic swings and zooms of the camera.

Combat in-game
Co-op wasn’t talked about that much, but the last co-op, an admittedly half-hearted feature last time out, sounds much more promising in Fable 3 making it sound more like Red Deads Free Roam. Instead of playing as a sidekick to the main character it’s now possible for two heroes to play at once, and it extends further. It’s an option to marry the co-op partner, and two players can co-habit and share funds, weird.
Fable III hasn’t sold me yet, but it definitely has promise. There are many, that I am aware of, that are excited for the game. Not to say I have hated the past Fable games, but I’ve taught myself not to fall for Peter’s over emphasized games. But I will have to wait and see if this game truly and finally lives up to the hype that Peter creates for his Fables. Fable III comes out October 26th, 2010.
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