INDIE REVIEW: Solar
Indie games are starting to take off soon to the point they will not be known as Indie Games anymore. Maybe a new name, ‘small development games’ either way, they are here to stay. One of those Indie games is Solar for the Xbox 360 via the XBLA Indie Games. Does it live up to the rest of the Indie game standard set by the likes of Dishwasher Samurai and others? Well, yes it does, but it does it in its own unique way.

When you think sandbox you think GTAIV, Saints Row and open world games. Well Solar gives you an open Universe Game for the first time. You start out during the tutorial, which might I add is very informative. You goal in sandbox mode is to get addicting to trying to get 9 planets to orbit your Sun and start your own group of planets and after enough time and debris collection you will gain life on your planets and they will start shooting down other planets that try to endanger yours. It’s really a fun concept. You will lose hours trying to get all 9 planets revolving around your Sun as its just as easy to lose them as it is to gain. Once you had enough of the Sandbox mode why not try the Challenges. There are 18 challenges in total which give you various objectives ranging from Destroying X amount of asteroids to ‘Grow A planet until it becomes a star’. Each keeps record of your best time completed and the Master Time, which is the time to beat.

The game has its own set of unlockables ranging from game modes to allowing you to create your own objects for the game. You will unlock new things beginning with 20% completion on up to 100%. There are 6 game modes to unlock in all which add a great amount of time to this seemingly short game. All in all the game offers an amazing value for such a great amount of gameplay. Of course who can argue with a game that was nominated for Xbox Live Indie Game Of The Year?
Short URL: http://thegamershub.net/?p=3369

Sounds like an interesting concept =)
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