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Dante’s Inferno Review

Well hello again, I wouldn’t call this a review as such more of what I think so far. I’m all for usually completing the game before I make me final decisions on everything but this is what I think so far.

Dante’s Inferno was first premiered at E3 last at the LA Convention Centre. The game itself arrived in my hands yesterday along with the nice and cute art book, the art book its self contains pictures of the game and little snippets about the characters and the game. For £37.99 thought that was a bargain even if the game will eventually turn out to be a below par God of War 3 but I digress lets get back onto the game.

You start the game with Dante under attack in Jerusalem as King Richard hold 3,000 innocent people prisoner hoping for a ransom of one Holy Relic, this of course the game explains and you get to partake in your first button bashing action. If you’re on the ball there’s even a chance for you to pick up a trophy by building up enough of a combo I got the “Warming Up” trophy for a 50 hit combo. The story itself slowly unfolds through the game with nicely worked cut scenes involving the artwork and scenes on Dante’s cross.

The story revolves around Dante’s quest through hell to save his beloved Beatrice’s soul from Lucifer himself put soon finds himself having to battle with his own demons and seek forgiveness from his many war crimes. One of the main crimes was his adultery which leads to Beatrice losing her bet with the Devil. The story itself was taken from part one of “The Divine Comedy” by poet Dante Alighieri so EA didn’t have to much thinking on their part but the major task was creating the characters and levels to fit the story and for me they did. Dante looks like a sadistic solider of the holy crusade and his wife all has here virtual boobs out so it can’t be that bad.

The ‘Circles of Hell’ represent the deadly sins greed, lust, gluttony etc and they do look nicely designed the camera angles can go a bit Pete Tong doing some of the puzzles but they work well. I have to admit the puzzle in gluttony that you have to go through doors and it looks like at points your walking on the ceiling took me a while to figure out. But while the puzzles were annoying when I couldn’t do them after numerous attempts I was still becoming more addicted to the game trying to work them out.

This is a good game and even with the dodgy camera angles at points it is still worth a purchase hey you can even give EA more money but buying the packs of souls to help you upgrade but we won’t but every game developer wants the most out of there game so why not there has been a recession after all. I don’t think it  quite got the x-factor that the God of War series has though.

Overall an 8/10

Short URL: http://thegamershub.net/?p=3799

Posted by on Feb 12 2010. Filed under Playstation 3, Reviews. You can follow any responses to this entry through the RSS 2.0. You can leave a response or trackback to this entry

1 Comment for “Dante’s Inferno Review”

  1. and no mention of an RPG, humie i am proud of you. Bit more depth would have been a bonus.

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